![]() ![]() ![]() ![]() I didn’t want to over scope, so I tried to think of a gameplay mechanic that didn’t require a lot of models or textures or complex systems. Continuing the Road to the IGF series, Shih discusses the evolution of his two-week programming assignment that many are dubbing ‘The next Portal.’Ībout a year ago, I was supposed to turn in a two week game programming assignment. The tech demo’s original creator from Carnegie Mellon University’s Entertainment Technology Center, Albert Shih, has since created a team of five called Pillow Castle Games to expand development. Described differently, players will use the ambiguity of perspective to resize and move objects while exploring the museum, creating several impressive moments that, when watched, seem akin to optical illusions. Exploring perspective as a weapon is the central idea of IGF Student Showcase entry Museum of Simulation Technology. ![]()
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